LoL Arena Augments
All LoL Arena augment stats and tier list for the 2v2v2v2 League mode. These League Arena augment tier list stats are for patch 16.1.1.
Rank | Augment | Tier | Pick Rate | Appearances | Champions |
|---|---|---|---|---|---|
1 | Transmute: PrismaticGain a random Prismatic Augment. | 1.7% | 87,339 | ||
2 | Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance. | 1.6% | 84,674 | ||
3 | GoliathBecome large, gaining | 1.4% | 71,049 | ||
4 | Thread the NeedleGain 20% | 1.3% | 67,306 | ||
5 | Tank EngineGain 15% increase in size and | 1.3% | 66,716 | ||
6 | Lightning StrikesGain At ? | 1.2% | 63,299 | ||
7 | It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. While marked, store a percentage of damage dealt to them, and detonate the damage when the mark ends. | 1.2% | 61,858 | ||
8 | Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged. | 1.2% | 60,271 | ||
9 | Magic MissileDealing damage with an Ability fires 3 magic missiles at them, each dealing | 1.2% | 59,853 | ||
10 | MarksmageYour Attacks deal additional | 1.1% | 59,262 | ||
11 | Witchful ThinkingGain | 1.1% | 58,136 | ||
12 | GoredrinkGain | 1.1% | 55,989 | ||
13 | Infernal ConduitYour Abilities apply an infinitely stacking Your | 1.0% | 53,349 | ||
14 | FirebrandYour Attacks apply an infinitely stacking | 1.0% | 52,239 | ||
15 | The BrutalizerGain | 1.0% | 51,375 | ||
16 | ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown. | 1.0% | 50,792 | ||
17 | VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | 1.0% | 50,706 | ||
18 | DoomsayerHitting enemy champions with abilities grants you permanent The max | 1.0% | 50,438 | ||
19 | Big BrainAt the start of each round, gain | 1.0% | 50,328 | ||
20 | Transmute: GoldGain a random Gold Augment. | 1.0% | 50,287 | ||