Teamfight Tactics Patch Notes Breakdown 14.6 - 6th Anniversary, Pengu's Party, and more!

Teamfight Tactics Patch Notes Breakdown 14.6 - 6th Anniversary, Pengu's Party, and more!

Overview

Here's a quick rundown of the latest from the TFT team. Be sure to check out our comps page for the latest data and insights on what to play right now! We've got data on the best teams to run and the best items to place on all your favorite units. Tons of balance changes in this patch, though they lean more towards buffs than nerfs. Pengu's Party also makes a return with this patch!

For a full breakdown of exactly what has been changed, check out Riot’s official patch notes here.


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Pengu's Party Returns

  • To celebrate TFT's 6-year Anniversary, you can hop into the updated Pengu's Party game mode, which will feature two traits of every previous set. You can read about them more here.

System Changes

Loot Systems

  • Stage 2, 3, and 4 PVE rounds more consistent -- will always drop some items and some gold

  • Total average item count from PVE rounds increased

  • Total average gold count from PVE rounds increased

  • Scuttle Puddle and Crab Rave now give +1 component

Encounter

  • Two-Star Encounter: Lowered odds of seeing two-star champion early in game


Buffs

  • Items

    • Spirit Visage HP: 200 -> 300

    • Void Staff Shred Duration: 3s -> 5s

    • Radiant Guinsoo's multiple buffs

    • Radiant Spirit Visage multiple buffs

    • Radiant Void Staff multiple buffs

    • Statikk Shiv multiple buffs

    • Indomitable Armor Armor & MR: 20 -> 25

    • Titanic Hydra AS and AD: 15% -> 20%

  • Traits

    • Exotech (5) and (7) HP and AS increased

    • Syndicate (5) and (7) HP increased

  • 2-cost Champions

    • Darius multiple buffs

    • Ekko heal increased at all star levels

    • Jhin mana buff

    • LeBlanc ability damage increased at all star levels

    • Rhaast base heal increased at all star levels

    • Vayne AS: .70 -> .75

  • 3-cost Champions

    • Gragas mana buff

    • Senna passive cleave: 40% -> 45%

    • Varus mana buff

  • 4-cost Champions

    • Cho'Gath ability starting HP gain increased at 1 and 2 stars but decreased at 3 stars

    • Miss Fortune mana buff

  • 5-cost Champions

    • Garen mana buff

Nerfs

  • Items

    • Sterak's Gage % HP Shield: 60% -> 50%

      • Shield Duration 6 -> 5 Seconds

    • Radiant Sterak's Gage multiple nerfs

    • Radiant Striker's Flail multiple nerfs

    • Flickerblade AS per stack: 8% -> 7%

  • Traits

    • Dynamo Mana Regen: 5-7-11 to 4-6-10

    • Golden Ox (6): 26% dmg -> 25%

      • Item drop chance 7% -> 6%

  • 1-Cost Champions

    • Kog'Maw 1 and 2 star damage nerfed

  • 2-Cost Champions

Conclusion

  • No more no gold rounds on the 2-7 PVE round is a huge quality of life upgrade. Those games can feel terrible and now they won't exist!

  • Dynamo comps took a big hit, but Miss Fortune was compensated with multiple other buffs. Could still be good to play around Syndicate.

  • Vayne, Senna, and Rhaast buffs should all make Slayer reroll feel better again

  • Otherwise, don't too many changes to the meta.