2
Bard

Dazzler

Jazz
Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!

Cost
Improv
15 / 60
Play a 4-note tune at random using 3 possible notes:
Doot - Deal 230 / 345 / 540 (
) magic damage to the current target.
Chime - Heal the lowest Health ally for 140 / 175 / 250 (
) Health.
Tip - Drop 1 gold and play another note. (3 Gold in Hyper Roll)
Play a 4-note tune at random using 3 possible notes:
Doot - Deal 230 / 345 / 540 (
) magic damage to the current target.
Chime - Heal the lowest Health ally for 140 / 175 / 250 (
) Health.
Tip - Drop 1 gold and play another note. (3 Gold in Hyper Roll)
Headliner Effect: The finale of Bard's first cast each combat spreads an additional Doot for every 8 times he's cast this game. Doots deal 85 / 125 / 190 (
) magic damage. (None Doots. ?/8 casts to next Doot.)
Doot - Deal 230 / 345 / 540 (

Chime - Heal the lowest Health ally for 140 / 175 / 250 (

Tip - Drop 1 gold and play another note. (3 Gold in Hyper Roll)
Play a 4-note tune at random using 3 possible notes:
Doot - Deal 230 / 345 / 540 (

Chime - Heal the lowest Health ally for 140 / 175 / 250 (

Tip - Drop 1 gold and play another note. (3 Gold in Hyper Roll)


Health
550
Armor
20
Magic Resist
20
Atk Damage
40
Atk Speed
1
Range
4

Star Distribution
Item Distribution
Pick Rate
11.2% (+1.5%)
vs last patch
Avg. Place
4.29 (-0.24)
vs last patch
Win Rate
16.8% (+2.4%)
vs last patch
Build
Pick Rate
Avg. Place



5.79%
3.17



0.81%
3.31